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As the attackers you're the humans, while the mothership is manned with Skaarj. It’s totally different from anything we’ve had in an Unreal game before. "The Mothership level is a battle from the original Unreal, which takes advantage of some of our space-borne vehicles. "All of the new Assault levels are designed to represent famous historical battles from the Unreal universe," explains Mark. This time, the maps are bigger, more dynamic and far more varied in style, at least one actually taking place in space, replete with nimble fighter ships and frenzied dog fighting. The key to its popularity the first time round was the cleverly designed maps, which offered a brilliant tactical atmosphere as attackers advanced and retreated through the choke points, inching in fits and starts towards their objective.
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Basically speaking, Assault pits two teams against each other in an objective-led struggle for domination - Team A attacks a series of objectives and Team B defends them. The first of these will be instantly familiar to fans of the original game, as it’s a direct remake of one of the old and much-loved UT modes. However, the real killer content for UT2004 consists in the two new team-based game modes - Assault and Onslaught. Though stunning, they didn't prove all that much fun to play, and it’s this that Epic is clearly trying to avoid in UT2004. Some of the maps in UT2003 lost their way in their desire to show off the graphical clout of the new engine - think of the soaring trees of Tokara Forest and the complex terrain of DM-Antalus. Having only played a couple of the new deathmatch maps, we’re hard pushed to verify this claim, though certainly the ones we've seen seemed focused and playable.
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Even our deathmatch maps are our best deathmatch maps ever." It’s not just more for the sake of more - they look better, they play smoother. "So all the maps are improvements over those in UT2003.
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"Plus, we’re better now at making maps with this technology," beams Mark. "It’s massive bang for your buck, euro or currency of choice," chips in Jay Wilbur, strategic advisor to Epic Games. So, there will be more new content in UT2004 than in the whole of the previous game. "There’s more than 37 new maps in UT2004. "There were 37 maps in UT2003" enthuses Epic vice president Mark Rein. We met up with Epic Games this month to play the new game and chat with the lads, who were extremely excited about their big new package. There’s depth and girth here to make any pomstar proud. Game modes now take in Deathmatch, Team Deathmatch, CTF, Domination, Bombing Run, Mutant, Last Man Standing, Assault and the new Onslaught, along with countless mutators, variations and fan-created mods.
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Add to this all the existing content from UT2003 and the various upgrade packs, and suddenly you have an all-you-can-eat FPS buffet of extraordinary proportions. At the same time, the game bolsters its support for all the established fan favourites, offering a shedload of new maps, character models, skins and gameplay tweaks. UT2004 is hoping to outgun the likes of Battlefield 1942 and PlanetSide and ride the trend of large-scale teambased gaming. Extending its remit to include vehicles and new teamplay modes. UT2004 is set to be the most complete multiplayer shooter package ever assembled.
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It’s packed full of new ideas, it's as polished as a brass knocker and it has a whole new generation of online shooters set firmly in its sights. The third game in the series, Unreal Tournament 2004. Quake, for its part, has bowed out quietly, Quake 4 now confirmed as a primarily single-player affair. Outgunned by Counter-Strike, left for dead by the rise of the new hybrids, the old deathmatch stalwarts no longer rule the domain they forged, forced to scrabble for third and fourth place like rats competing for scraps. And so too the long-running conflict between Unreal Tournament and Quake. All the great rivalries of yesteryear, rendered redundant with the passing of time, in much the same way as all human affairs. Monkeys on motorbikes vs those really smart dolphins that work for the navy.